I’ve been working / playing hard with Bifff, and have a new release. This a major change, and I’ve refactored all the core behaviors, and tried to think hard about how they should work.
I was influenced by Thomas Burleson, who posted an article on Behaviors that influenced how their interfaces work.
Go check out the documentation and the examples. I think these docs will help everyone to understand the approach a little better.
If you’d like to contribute or follow Bifff’s progress, please join the Google Group
Links
Refactors
- All Behaviors use “set target” to apply themselves. This brings Bifff’s approach more in line with Thomas’
- Lots of renaming
New Features
- Behavior Maps are injectable by Bifff and Mate
- Behavior tag generates a behavior for each match
- Many new Behaviors, see documentation.
- Added BehaviorSheet to allow you to create CSS maps
- MultiStyle behavior allows a component to specify multiple styleName’s and pick up all the classes from flex stylesheets.
- Added Bind behavior
- Added State behavior
- Much more!




2 Responses
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Just an FYI, the examples on the Behaviors page of your Wiki are broken. All three give RSL errors on startup.
Looks like it is working now. Thanks for the head-sup